The separation between physical and digital is becoming increasingly blurred as more of our daily interactions are subsumed by the web. As virtual space engulfs meatspace and brick-and-mortar offices beget online hangouts, it’s hard to know where IRL ends and OTI begins.
Humanity is plunging headlong into a world where the bulk of our interactions take place in digital spaces whose participants may be real but whose environment is anything but. Accelerating this change are the architects of the metaverses that blur the lines between what’s real and what’s simulated. And leading the charge is PlanetSandbox, a project that aims to place the building blocks for the metaverse in the hands of its creators. A VR and AR version of the game-slash-metaverse is scheduled for Q1 of next year, but in the interim, there’s lots happening with a token sale and NFT drops imminently.
In software parlance, a sandbox is a safe space for deploying code without the risk of it breaching its confines and running amok. What happens in the sandbox stays in the sandbox, in other words. PlanetSandbox promises to be just that for its aspiring players and creators, a place where they can monetize and own their IP.
But to call it a sandbox would be underselling it. PlanetSandbox is a sprawling metaverse whose only limits are those imposed by its participants. Upon entering the game, players are equipped with a builder tool that will enable them to finely customize things like their land, game mode, characters, skins, weapons, and more.
Where there’s a metaverse there are NFTs, and PlanetSandbox is no exception. Each of the items that players can wield, holster, and brandish is represented as a non-fungible token, making it tradeable onchain and fully ownable. This will create a thriving secondary market for customizable and rare items, and give game designers the latitude to create unique wearables and other in-game items.
In positioning itself as the gateway to other metaverses – a jumping off point for players and builders alike – PlanetSandbox is very meta. It will form a world within a world that in time will connect to multiple other universes, each bound by a basic set of rules enforced onchain. All that is some way off, however: in the here and now, PlanetSandbox has a token sale to complete on GameFi LaunchPad on October 5, allowing aspiring players to acquire the platform’s native token, PSB.
The IGO event on GameFi follows a $1.5 million private round that laid the foundations for the virtual world that PlanetSandbox aims to construct in the months to come. With Icetea Labs and ExNetwork Capital incubating the project and investment support from NGC Ventures and Illuvium, there are some heavy hitters betting big on the venture.
In the long term, the possibilities for metaverse games that can capture the imagination of players and creators is limitless. As NFT collector and visionary “punk6529” recently mused, “In time our metaverse of persistent digital objects will become more and more real until it becomes our default reality. This will also run on NFTs and will be our default reality.”
The edges that separate the real world from the virtual are being rubbed smooth. Soon they will be erased. When that occurs, the metaverse will be persistent, ubiquitous and ever-present, having permeated every last facet of our lives. In this milieu, games like My Neighbor Alice, Illuvium, Decentraland, and PlanetSandbox will form the building blocks that anchor the next wave of blockchain gaming.